The Technologies Curriculum is such an exciting area of learning to incorporate into our classes. The Digital Technologies strand, in particular, is filled with fascinating challenges from Foundation to Year 10.
Where does Minecraft Education fit into all of this? And how can Canvas support the learning playground that Minecraft is?
‘Play is our brain's favourite way of learning’
Minecraft: Education Edition is an open-world game that promotes creativity, collaboration, and problem-solving in an immersive environment where the only limit is your imagination.
But first here's some basic information to get your head around it all:
How can Canvas support Minecraft in the classroom?
I found some groovy resources in Canvas Commons. A great way to get started.
Whole courses, assignments, discussions and pages.
Some info of Embedding into Canvas. I haven't tried it yet. Has anyone? If so, how did it go?
I need your help...
I'm wanting to have a go. Loads to learn!
My challenge is for us to add to these.
- How are you incorporating Minecraft into your teaching and learning programs?
- How are you using Canvas to support this?
- What could you share to Commons?