What was your biggest takeaway?
Put simply - if we weren't already, we need to begin considering mobile implications for course design. Having the checklist before, during, and after course development removes any instructional designer's best guesses at what needs to be considered.
Is there a tip you are able to (or plan to) apply to your work in the future? How will it help you overall?
The Mobile App Design checklist will be implemented into our instructional design and development process. The checklist will be shared to all team designers which in turn will be shared with instructors during design consultations. I believe starting with one instructor on mobile considerations will have a trickle-down effect to other instructors in their department/college.
Do you have follow-up questions for CMUG members? Is there a discussion you'd like to open?
I'd be interested in best practices for instructors providing feedback to assignments/assessments via the SpeedGrader on mobile devices.
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