We hear a lot about gamification in edu, but my own experience has been that the general ideas tend to outweigh the specific applications. Especially here in the ID space, I think it would be useful to generate some conversation about the specifics! Hence this blog post, which may evolve into a running conversation/space for those of us interested in hashing out the specific design and application questions around gamifying courses. Questions like:
- What are some go-to sources for CC-licensed graphics?
- Which Canvas features are best suited for generating gameplay experience?
- How well do 3rd-party game apps integrate with Canvas for feedback?
- Do resources exist for playtesting gamified courses?
I've had 4 years of personal experience with a gamified Intro to Philosophy course, Dungeons & Discourse, which I'll be blogging about periodically here; but I believe the most interesting and useful conversations will come from crowdsourcing! I'm looking forward to participating in the conversation.