I'm having a devil of a time trying to make 360 videos work in Canvas. Viewing them does not seem compatible with the Canvas app (you can't go full screen). I've tried posting instructions to copy/paste the YouTube link into a new browser or the YouTube app and that's coming up with problems too. I have instructors who want their students to use their phones and Google Cardboard to look at images and videos and it seems to be more a problem than I had thought it would be.
First of all, unlisted Youtube video links don't seem to be recognized by the Youtube app. (Seriously, how stupid is that!) And while the videos play fine on the desktop, when I open a browser on my phone (Firefox or Chrome) I get an error message that says 360 videos playback is not supported on that browser. It lies! Because I can browse and play any other 360 videos, no problem!
If anybody has tips on 360 content with Canvas, I'd love to hear it. Thanks!
(Thanks to @Stefanie Saunders for the reminder that I should post this here!)
Ok I'm posting an update because I've found something that seems to work well. Momento360 hosts both photos and video and is free an easy to use. I've even found that when I click on the link to my Momento folder within the Canvas app, and then use Google cardboard to watch the videos or look at the photos, the Canvas app does not seem to crash.
I'm not sure I completely understand how this works on mobile. Are you embedding the images in Canvas or linking to Momento360? I'd love to be able to embed a 360 image that works both on desktop and on mobile. I haven't found a way to do it yet.
It's kind of a pain. I just found it's NOT been as easy as I assumed when I began. After all, it's easy to upload to Facebook and Youtube, but most faculty are not using those two things with their students. Making 360 available via Canvas, and assuming students will log in to Canvas on mobile devices makes it a real challenge.
I was testing this specifically with a mobile device because my instructor wanted to post pictures and have students use their phones and Google Cardboard to view them. Momento360 was the only way I found it would work without crashing the Canvas app. Of course this assumes you're sharing the content via Canvas, which most people would want to do that.
Another hurdle I've found with two different instructors, is that even stitching the images before sharing them is a challenge. Momento360, you can just upload the images as they are and it will stitch automatically and display nice. Simply put, it was (and still is for me) the quickest and easiest way to share 360 pictures and video. BUT, when I tested it, I couldn't play the video. But that's what YouTube is for!