Convincing
Ahh...convincing. @fowleste The way I convinced myself took 3 1/2 years of intense and tedious customer service for faculty/courses seeing the same issues, repeatedly and having to puzzle through them, repeatedly. I wouldn't wish that learning experience on anyone, though it was certainly convincing for me. I'm still providing support as I design though I like to manage upstream now, when possible.
I've also said, (in other posts such as More Reasons #5 at the bottom) that it is excruciating to watch videos of a new user struggling with a Canvas course you've designed when the navigation seems so obvious! Nope. That is painfully personal UX and the teacher in me can't live with knowing that course design itself can be an obstacle to learning. Not every action that seems kind is really kind. (This is why I recommend doing the personal pre-work of quality control on Modules, making sure every assignment, content page, link, due date, and quiz is present in the precise order you want students to experience them. Then you hide other navigation avenues that allow skipping. Make a homepage button that lands students exactly at the list view of modules, not inside a page, not with confusing options.)
Quote from the above-linked Syllabus tool post: "*Real-life experience: I was a student in a course where, at the end of week 3, over 1/3 of the class hadn't found the actual course content in Modules but they thought they had. 1/3 of the class had clicked on Assignments and Quizzes at the bottom of the Syllabus and attempted them without even knowing there was anything else to see! Fortunately or Unfortunately, only 1/3 of the good students followed the directions to read the Syllabus first, so only 1/3 were angry and betrayed by the experience."
The Tao of Rachael: Course content needs to be varied and interesting. Course navigation needs to be utterly predictable.
Caveat* Even terrible navigation will kind-of work if you do it the same way every time, in every course. Students only crash a few times and then they can potentially figure out the designer's misguided mental map and overcome it. Interesting, creative masterpieces of custom-coded navigation only prove the rule until they are scalable and maintainable by non-digital-native faculty.
Keep in mind these apples and oranges: When multiple formats are allowed for students to accomplish an assignment, that is a trendy, sensitive way for students to express themselves and remain vested in their work. When multiple navigation routes through materials are possible, that is a guarantee that some vital content will be missed.
I understand that not everyone will agree on what qualifies as simplicity on Canvas. For inspiration, I recommend you rely less on experienced teachers or those who consider themselves experienced Canvas users and instead talk with those who give daily tech support to lost students, angry faculty, and great courses that students mysteriously hate.
There is a chasm between what we think ought to work, and what really works. Sometimes we get "design bored" and try to add interest in the wrong ways. Sometimes we fight built-in Canvas features due to lack of understanding or lack of flexibility, creating unnecessary parallel features and failing to leverage existing tools that benefit students. Sometimes we get confused by hype (ie, the training industry loves to speculate that LMS and the next button are dead. They aren't higher ed., are they?)
Article: Why Simplicity Is So Incredibly Important In UX Design
"Explain it like I'm 5."--Credited to Nobel Prize-Winning Physicist Dick Feynman
Quality Matters Rubric created to evaluate online courses only, but it still has a lot of Ah-ha moments for lecture courses too. QM is the best tool I've found so far.