Firstly, I'd like to thank any and all who respond to this post. You're great! To the task at hand...I'm attempting to get Canvas single sign on working in a Unity app. All save data for the app can be saved on the device, but I'd like to essentially require the user to log into their Canvas account before entering the game itself. As I am new to OAuth, account based systems such as this, and the process of token handling, any and all information explained plainly is GREATLY appreciated. Thank you again for any help you can offer!