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Day 02 - The (Real) World Is Not Enough

TL;DR - Art & Culture app, create authentic assessments

[The (Real) World Is Not Enough: Virtual Field Trips & Authentic Assessment in Canvas]

shannondunn@ufl.edu, Senior Instructional Designer, University of Florida
ahaskell@ufl.edu, University of Florida

[NEED-TO-KNOW]

The major takeaways from this session were:

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[ADDITIONAL INTEL]

 How do we get the authentic experiences when you can't actually go there?

Course available in Canvas Commons

Basics:

Authentic assessments - complex & representative challenges, depth > breadth

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What are you assessing? Goals & objectives

Virtual field trips:

  • Simulated visits = interactive & non linear 
  • Video tours = linear & not interactive
  • How & when? Give practice, caution from use it for content delivery, 
  • Advantages = cost, can go places that are hard to get to or access.
  • Obstacles = accessibility 
  • great option for field work to prepare students for what they will encounter

Accessibility:

  • Very visual & some have audio.
  • Does it have keyboard navigation.
  • Try to design with universal design in mind. 

Lessons Learned:

  • Practice!
  • Scaffold
  • Plan for tech difficulties
  • Universal Design & accomodation

Part 1 - Discussion

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Part 2 - Explore with quieted questions.

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Make sure you give good instructions so students know where to go & what to do.

Part 3 - Analysis

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Now go & create your own!!!

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Adventurer

The video from the session can be found here -  

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