Let's say you are at the very start of a new course design project.
In your response, specify whether you are building a face-to-face, blended/hybrid, or fully online (distance) course.
This open-ended discussion is intended to be a shared space replete with links to your favorite resources (blogs, papers, presentations, videos, and so forth). Please provide those links freely and liberally!
I was skimming down this page and the acronym NAGPRA caught my eye. I knew it was you when I saw that!
Hope all is well!
Thanks to everyone who has contributed to building this resource! Let's keep it going!
I just came across this new series in the Canvas Engagement Strategies space. It's a video guide that aligns Canvas with Dr. Ruben Puentedura’s SAMR Model of Technology Integration. Follow and enjoy: Canvas FastTrack Series
This is a wonderful post: we all learn so differently that the challenge is to create the invitation to learn and engage students on many levels. Thank you for including links - I plan to investigate 🙂
James Paul Gee shares how 13 Principles of Good Learning are manifested in good video games here: bit.ly/GeeGames.
I've started to figure out how they could be manifested in good course design (especially in Canvas). Would love any ideas others have to the doc I'm assembling.
This is for a blended class "Effective Teaching with Technology" for grad students.
I'd also love to connect with Universal Design principles.
@johnmartin , thanks for posting the link to the James Paul Gee video (I always get a kick out of the cool line drawings). I wonder if you've seen @kmeeusen 's excellent blog post Share UDL Course Design Tips, Tricks, and Techniques .
This post is so full of useful information and I really can NOT thank you enough. Of particular interest to me is the UDL site because one of my primary beliefs/goals as a teacher is to always try to make what I am trying to teach accessible to all of my students no matter how they are "wired."
In an intro Latin class last week one student said, "shouldn't we just memorize the pattern and plug the information into it as we go" and I responded, "that may work for you and it may work for me, but it doesn't work for everyone in the class." He could not see the heads nodding, but I could.
While I am teaching these days in an actual classroom and primarily using Canvas as an adjunct to the "live" classroom, I'm always thinking about how I would translate everything into the "virtual" classroom as well because that is obviously an increasing part of our future.
The resources and thoughts that you (and others, thanks) have shared in this discussion will be incredibly helpful to me.
This is wonderful! Any chance you can share the handouts mentioned? As a new ID for our campus I am slowly building up resources for our faculty. Anything I can steal instead of recreate is appreciated!
First of all, thank you for the Instructional design theories post. Even though it has been a few years since the initial post, it is still relevant today. For our hybrid and online courses, we use the well-known ADDIE and Backwards design models. Still, I’m more interested in the Iterative design since it allows us to improve the course using feedback and evaluation. Have you seen one theory being used more than the other from your experience with Canvas and Instructional design theories?
Here is a link with some information about the Iterative design: https://elearningindustry.com/5-benefits-of-iterative-design-in-elearning
Thank you once again for creating this discussion.